The following weapons are employed in Doom and Doom II. Each weapon has a designated slot in the "Arms" panel of the status bar, corresponding to the key used to engage it:
* Secret level.
† Omitted in higher difficulty levels.
‡ Omitted in lower difficulty levels.
Additional items found in the game include:
Keys | Spheres | Wearables | Armour & Bonuses | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Title |
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Episode 1: Knee-Deep in the Dead | |||||||||||||||||||
E1M1 | Hangar | 1 | 1 | 25 | 12-13 | ||||||||||||||
E1M2 | Nuclear Plant |
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3 | 0-1 | 20 | 21 | |||||||||||
E1M3 | Toxin Refinery |
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3 | 1 | 40-44 | 44-48 | |||||||||
* E1M9 | Military Base |
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1 | 0 | 27 | 16 | ||||||||||
E1M4 | Command Control |
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1 | 1 | 14 | 30 | |||||||||
E1M5 | Phobos Lab |
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2 | 2 | 14 | 11 | ||||||
E1M6 | Central Processing |
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3-4 | 1 | 54-64 | 39-43 | |||||
E1M7 | Computer Station |
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2 | 1 | 48 | 33 | ||||||
E1M8 | Phobos Anomaly |
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1 | 0 | 0 | 0 | |||||||||||
Episode 2: The Shores of Hell | |||||||||||||||||||
E2M1 | Deimos Anomaly |
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1 | 1 | 7 | 8 | |||||||||||
E2M2 | Containment Area |
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4 | 1 | 8 | 37 | |||||||
E2M3 | Refinery |
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1 | 1 | 10 | 17 | |||||||||
E2M4 | Deimos Lab |
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3 | 1 | 16 | 24 | |||||||
E2M5 | Command Center |
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2 | 1 | 31 | 6 | |||||||||
* E2M9 | Fortress of Mystery |
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0 | 1 | 0 | 0 | ||||||||
E2M6 | Halls of the Damned |
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1 | 1 | 12 | 9 | ||||||
E2M7 | Spawning Vats |
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1 | 1 | 12 | 9 | ||||||
E2M8 | Tower of Babel |
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0 | 1 | 0 | 0 | |||||||||||||
Episode 3: Inferno | |||||||||||||||||||
E3M1 | Hell Keep | 0 | 0 | 4 | 2 | ||||||||||||||
E3M2 | Slough of Despair |
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1 | 1 | 6 | 6 | |||||||||||
E3M3 | Pandemonium |
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1 | 2 | 3 | 0 | |||||||||
E3M4 | House of Pain |
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2-3 | 2 | 6 | 37 | ||||||
E3M5 | Unholy Cathedral |
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0 | 0 | 4 | 25 | |||||||
E3M6 | Mt. Erebus |
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2 | 1 | 9 | 9 | ||||||||
* E3M9 | Warrens |
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1 | 0 | 4 | 2 | ||||||||
E3M7 | Limbo |
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0-2 | 1 | 6 | 1 | ||||||||
E3M8 | Dis | 0 | 1 | 0 | 0 | ||||||||||||||
Episode 4: Thy Flesh Consumed | |||||||||||||||||||
E4M1 | Hell Beneath |
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1 | 0 | 12 | 9 | ||||||||||||
E4M2 | Perfect Hatred |
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2 | 1 | 14 | 6 | ||||||||||
* E4M9 | Fear |
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0 | 1 | 3 | 10 | ||||||||||||
E4M3 | Sever the Wicked |
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0 | 1 | 0 | 0 | |||||||
E4M4 | Unruly Evil |
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0 | 0 | 8 | 11 | ||||||||||
E4M5 | They Will Repent |
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1 | 0 | 9 | 17 | ||||||||
E4M6 | Against Thee Wickedly |
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0-1 | 0-1 | 0 | 0 | ||||||
E4M7 | And Hell Followed |
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1 | 2 | 6 | 3-5 | |||||
E4M8 | Unto the Cruel |
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0 | 2 | 0 | 0 | |||||||
Doom II | |||||||||||||||||||
MAP01 | Entryway | 1 | 0 | 1 | 8 | ||||||||||||||
MAP02 | Underhalls |
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0 | 1 | 7 | 13 | ||||||||||||
MAP03 | The Gantlet |
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0 | 2 | 7 | 0 | |||||||||
MAP04 | The Focus |
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0 | 0 | 23 | 11 | |||||||||||
MAP05 | The Waste Tunnels |
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1 | 1 | 0 | 0 | ||||||||||
MAP06 | The Crusher |
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1 | 1 | 9 | 5 | ||||||||
MAP07 | Dead Simple |
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0 | 0 | 0 | 0 | |||||||||||
MAP08 | Tricks and Traps |
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2 | 0 | 0 | 0 | |||||||
MAP09 | The Pit |
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1 | 2 | 0 | 27-41 | ||||||||
MAP10 | Refueling Base |
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2 | 1 | 54 | 35 | |||||
MAP11 | Circle of Death, 'O' of Destruction! |
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1 | 1 | 6 | 11 | |||||||
MAP12 | The Factory |
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2 | 0 | 0 | 0 | ||||||||
MAP13 | Downtown |
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0 | 1 | 23 | 28 | ||||||
MAP14 | The Inmost Dens |
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0 | 1 | 0 | 0 | ||||||||||
MAP15 | Industrial Zone |
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1 | 2 | 0 | 0 | ||||
* MAP31 | Wolfenstein |
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0 | 0 | 56 | 4 | ||||||||||
* MAP32 | Grosse |
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0 | 0 | 0 | 0 | ||||||||||||
MAP16 | Suburbs |
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0 | 0 | 0 | 0 | ||||||
MAP17 | Tenements |
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2 | 1 | 61 | 46 | ||||||
MAP18 | The Courtyard |
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1 | 0 | 48 | 127 | |||||||
MAP19 | The Citadel |
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2 | 1 | 10 | 43 | ||||||
MAP20 | Gotcha! |
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2 | 2 | 23-26 | 16-19 | |||||||||||
MAP21 | Nirvana |
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0 | 0 | 0 | 16 | |||||||
MAP22 | The Catacombs |
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1 | 0 | 5 | 0 | ||||||||||
MAP23 | Barrels o' Fun |
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1 | 0 | 0 | 16-18 | ||||||||
MAP24 | The Chasm |
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1 | 0 | 18 | 26 | ||||||||
MAP25 | Bloodfalls |
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0-1 | 0-1 | 0 | 0 | |||||||||||
MAP26 | The Abandoned Mines |
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1 | 1 | 21 | 35 | |||||||
MAP27 | Monster Condo |
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2 | 0 | 17-23 | 53 | |||||
MAP28 | The Spirit World |
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1 | 0 | 3 | 8-13 | ||||||||
MAP29 | The Living End |
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1 | 1 | 9 | 13 | |||||||||||
MAP30 | Icon of Sin |
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0 | 0 | 0 | 0 |
* Secret level.
† Omitted in higher difficulty levels.
‡ Omitted in lower difficulty levels.
The end-of-level "Items" tally is calculated from the player's ability to pick up all of the following:
Only one computer area map can be picked up by the player per level. In the Doom II level "Monster Condo," two of them appear, making 100% items impossible to achieve in a single-player game.